среда, 13 декабря 2023 г.

 

How to improve you photo or art work.


If you would like to improve your photo or picture, it is better to use Adobe Photoshop program. The most useful tools for it you will find in the videos. Please, use the links to see them.

https://drive.google.com/drive/u/0/home


https://drive.google.com/drive/u/0/home


https://drive.google.com/drive/u/0/home





пятница, 8 декабря 2023 г.

 


Reference list

Al-Balushi, S.M. and Al-Aamri, S.S. (2014). The effect of environmental science projects on students’ environmental knowledge and science attitudes. International Research in Geographical and Environmental Education, 23 (3), 213–227. Available from https://doi.org/10.1080/10382046.2014.927167.

Burkert, T. (2012). Mastering Photoshop For Web Design, Vol. 3. Smashing Magazine.

Chrosniak, J. (2023). AI-Based Platforms: Benefits and Challenges for the Modern Art Room. The Art of Education University. Available from https://theartofeducation.edu/2023/04/the-pros-and-cons-of-bringing-ai-based-platforms-into-the-art-classroom/.

Clark, K. (2018). Learning theories: Cognitivism. Radiologic Technology. Radiologic technology, 24 (08), 179.

Cowan, N. (1998). Visual and auditory working memory capacity. Trends in Cognitive Sciences, 2 (3), 77. Available from https://doi.org/10.1016/s1364-6613(98)01144-9.

G, A.M. (2014). The Meaning and Importance of Curriculum Development | SimplyEducate.Me. Simplyeducate.me. Available from https://simplyeducate.me/2014/12/13/the-meaning-and-importance-of-curriculum-development/.

Kretchmar, J. (2019). Salem press encyclopedia, Constructivism. EBSCO.

Martin, A. (2022). ADOPTION OF LEARNING THEORY FOR EFFECTIVE LEARNING. INTERNATIONAL JOURNAL OF RESEARCH IN EDUCATION, 5 (1). Available from https://globalacademicstar.com/download/article/adoption-of-learning-theory-for-effective-learning.pdf.

Michałowska, M. (2023). Teaching Photography Theory to Art Students. Brill, 4.0 License (9789004530928_007), 137. Available from https://doi.org/10.1163.

Miguel, A. and Cardona, Ed.D. (2023). Artificial Intelligence and the Future of Teaching and Learning. Office of Educational Technology, 71.

Ratnam, M., Sharma, B. and Tomer, A. (2023). ChatGPT: Educational Artificial Intelligence. International Journal of Advanced Trends in Computer Science and Engineering, 12 (2). Available from https://doi.org/ISSN%202278-3091.

Saunders, L. and Wong, M.A. (2020). Learning Theories: Understanding How People Learn. iopn.library.illinois.edu. Available from https://iopn.library.illinois.edu/pressbooks/instructioninlibraries/chapter/learning-theories-understanding-how-people-learn/.

Siemens, G. (2005). Connectivism: A Learning Theory for the Digital Age. Itdl.org. Available from http://www.itdl.org/journal/jan_05/article01.htm.

White, D. (2014). Visitors & Residents. David White. Available from https://daveowhite.com/vandr/.

Wurdinger, S. (2007). (PDF) A qualitative study using project-based learning in a mainstream middle school. ResearchGate. Available from https://www.researchgate.net/publication/249752162_A_qualitative_study_using_project-based_learning_in_a_mainstream_middle_school.

Zhai, X. (2022). ChatGPT User Experience: Implications for Education. xiaoming.zhai@uga.edu.


воскресенье, 26 ноября 2023 г.

 https://drive.google.com/file/d/1e5slpGgccV6QqdtFtdU4cCaYT4broRhH/view?usp=sharing


Description the short online course ‘Beauty in a daily routine’ that is in a Digital Photographing page.

Digital Photographing Course


The course teachers how to notice beauty moments and plots in ordinary everyday life, capturing them and transferring to the viewers.

The course stimulates students to develop their curiosity, imagination, creativity, research and critical thinking skills, preparing them for life in the contemporary digital society. This short module provides students with basic theory and practice in Digital Photographing area with practicing of taking photos and Internet programs techniques that give opportunities to improve images and to upload them into the Internet system. The course also develops professional skills in one of the graphic raster computer programs.

Writing this course I used the material from following sources: (Burkert, 2012), (Chrosniak, 2023), (Cowan, 1998), (Wurdinger, 2007), (Zhai, 2022). All the lessons are based on Bloom's Taxonomy theory.

In the course the following learning theories are introdused:

1. Photography Theory that is close connected with cultural and social context and describes the role of designer and artist in the education process. (Michałowska, 2023)

2. Humanism that has roots in the Italian Renaissance and aims to open individual needs in the learning process. (Saunders and Wong, 2020)

3. Cognitivism that sees the brain as an algorithm which is able to process information and make decision. (Clark, 2018)

4. Constructivism that underlines that through the interaction with the world an individual creates knowledge. (Martin, 2022), (Kretchmar, 2019)


To read more, please, click on the link above to read more about the course.



суббота, 18 ноября 2023 г.

 Reflection on using technologies

I am a representor of a generation that was born without the Internet, digital technologies, not saying about AI and GPT chat. Now I am an artist, designer and teacher that started learning in ordinary school with in-depth study of English in Kiev where an art teacher noticed my drawing ability and suggested to enter to a State Art High School. Passing exams, I studied to draw and paint with different techniques like watercolor, oil, pastel, crayon and others. We drew and painted with our hands on canvas and paper, we felt the smell of oil and texture of watercolor paper and were ready to live with our art. However, everything is finished, and our artistic school years passed.


The next step that time like today was to graduate a university. Having the high level at State Art High School, I chose one of the most famous universities in the USSR among only two in the whole country. It was Moscow State University of Printing Arts. That days it was common to read, produce, and illustrate books, and the university prepared the specialists in this sphere. At university we did etching, lithography, linocut, and wood carving. We felt a smell of painting colors, touched wood and metal, used publishing equipment. That time artists who worked in publishing production or cartoon sphere designed everything on paper using paintbrushes and colors. It took time, but for people who fell in love with art the process was exiting.

 

However, the 90-ties turned over not only political system, but also the approach to work because computers started embedding in our life, and it meant that the learning process was in the very beginning. It was obvious that computer programs were able to make our work faster and easier. The programs that I needed that time and now were Graphic ones like Adobe Photoshop firstly in raster graphic, we used Corel Draw for vector graphic and lay out because Adobe InDesign was not invented yet, and we did not know about Adobe Illustrator or, maybe, it also did not exist that time. That is why we used Photoshop and Corel Draw. Thanks to inventors of Photoshop because it changed our life dramatically. It gave opportunities to correct and change the mistakes on pictures fast and easy. The basic computers that we had that time were so weak that we repeated one operation several times waiting the saving that was giving us opportunities to remember the steps in the program and keyboard well because all of us were totally less than beginners. That time I had a copybook named ‘the copybook for fools’ where I wrote down the order of every step that I had to do to achieve the exact result. 

 

Time went on, computers became better and faster, new programs and new apps appeared almost every year, then every month. I understood that learning is long life process because at the time when you have learned how to use a new version, the newest one is developed. Corel Draw made a lot of mistakes, QuarkXPress came after it that was more reliable, but like Corel did not relate with Adobe. The finishing touch for today was development Adobe package that includes raster, vector and lay out abilities which have excellent mature understanding, Adobe Photoshop, Illustrator and InDesign. For now, we do not have one program with the all functions, but we have AI that makes the work of publishing designers easier because even in digital process we have a lot of routine yet.



I have made a hundreds of books for tourists, ministers, UN programs, for kids on national and world level using digital programs and computers. Without computer and technologies the number of my publications would be much fewer.


















суббота, 30 сентября 2023 г.

Should we use AI in Art, Design and Teaching spheres?


Education, including all parts of Arts, always strongly connected with other fields of our life like history, environment, cultural aspects, ethic and many others. However, nowadays we have one sector that influences all spheres of our lives not dependable on our place of living, gender, religion or points of view. We name it digital technologies that burst in our lives destroying all previous beliefs and habits. Despite wanting these changes or not, we already live with and in them every day.

Art fields are not exception of the context. Firstly, we had Graphic and 3D digital programs that helped us a lot to complete the project and to represent art or design idea in the shortest time. Artist and designers learned how to use the programs adopting them to the needs of the design projects. Even if in the beginning we did not believe to these programs completely, and to be honest, the first versions were not quite reliable, anyway artists and designers overcame a lot of challenges to master and implement the art and design programs into the working process. Moreover, not only professional artists, but even young students who tried to use technologies in these spheres, never regret about it. Now we have the second challenge facing AI and ChartGPT that are for today not fully reliable platforms, but they strongly rush into our lives and work, and it is obvious that we have to face with another one challenge – to learn how to adopt AI into our professional sphere.

These days artists, designers and teachers are just trying to use AI in their fields. As for me, I have not used it at class yet due to several factors: I do not know AI quite well in order to complete tasks and to show others how to use AI; our educational digital platform is not ready to provide access to AI for students and teachers; even if educators know how to use AI and practice it with students, it is not understandable yet how to prevent students from cheating providing the same platform for passing the test or exam that has completed the exact test. 
 
Researching AI abilities in art the famous American artist Jeff Koons found more questions than answers because even acceptable for art DALL-E2 platform has serios challenges. Moreover, talking about ChartGPT in art field, it can be seen that the system offers to a user equal number of benefits and challenges (Chrosniak, 2023). Taking into account the imperfection of new technologies for today, I can say than artist, designers and teachers are able to use the most powerful and completed parts of AI using them as tools remembering that the same situation was the first design uncompleted programs that did not stop us from using them.




  How to improve you photo or art work. If you would like to improve your photo or picture, it is better to use Adobe Photoshop program. The...